For those new to the digital world and for emerging technologies they would , it could train them, ensuring democratic and enabling access for all; for those adept, it would create games for them to learn, indeed, gaming may become a metaphor for the library. Users would find their knowledge treasures through clues left by the knowledge navigator or other users engaged in knowledge sharing and production – the division between the fun of electronic gaming and the seriousness of the library would breakdown. Public space would became an open and porous, local and global public space.
The last scenario, takes the knowledge navigator future but makes the tough observation - given the billions of dollars Google and other web engines have to play with, and given the skill sets of their employees and owners, what makes us think libraries can survive. Aren't they the "Dinosaurs of the Digital Knowledge Era". The globalization of the coffee shop eats up one market; digital search portals eat up another market, until through continuous dis-aggregation there is very little left. The future of the library is easy to predict – there won't be any. Funding will move to other core areas for cities – traffic, water, dealing with global warming, competing for young people in an aging society; post-oil energy problems. Libraries will slip down the priority radar as they will not be seen as a response to these issues.
Many librarians as well are unable to meet the challenge of the skills shift. They are unable to be relevant with the new world dis-order. As the library monopoly dies, other competitors enter the fray and foundationally change the nature of the library. A few survive as some still want to see and touch books, but with the virtual book about to include physical senses, the writing is already on the virtual wall.